Equipment
Up to 3 armor elements with the Capacity talent, this talent increases the duration of all skills by 20%. This will cause Chem Launcher charges to last 20% longer (for each talent item). If you have three items with this talent and a primary weapon with the Recharged talent, each charge from the Chem Launcher will last 85% longer, restoring more armor per charge and allowing you to use the ability less frequently.
The complete Providence Defense brand kit. Thanks to him, you will gain skill power, health, and weapon damage. If you want to increase the effectiveness of the ballistic shield and pistol damage at the same time, you can swap this set for Richter and Kreiser.
Two elements of the Alps Summit Armament branded kit. This will give you a +10% reduction in cooldown and +% of the total skill power.
Armor items with Skill Power and, if possible, a Cooldown Reduction attribute. Pistol damage is also important here, but you should focus on gaining skill power to be able to use the most powerful skill modifications.
If the enemy is out of your effective range, use your main weapon to kill them. Hide behind cover and use your "normal" weapon to eliminate the threat.
Special upgrades for chemical grenade launcher and ballistic shield. When it comes to the former, you should look for upgrades that increase healing or ammo (+ ammo), and for the latter, you should look for health and damage that will be redirected to the enemy.
If you don't have an exotic Liberty weapon, you should look for a "regular" weapon that does a lot of damage and has a decent magazine size. A good choice here is a pistol with the Rescue talent, which gives you a 50% chance that the store will be replenished after killing the enemy. Stay away from all shotguns and pistols with 6-8 rounds in the magazine.
"Go to (location), attacking the enemy on the way" - Select the device with the left mouse button, and then, holding down Ctrl, right-click on the terrain - units will go to the specified location, attacking all enemies on the way.
"Capture of an artillery piece" (field cannon, mortar, heavy machine gun, etc.); Infantry order - select an infantry team by left-clicking it, and then hovering over an abandoned (but working) field cannon, mortar, heavy machine gun, etc. right-click. Several people will be separated from the team and will take up positions at the abandoned equipment.
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